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GAME DEVELOPER | TECHNICAL ARTIST

CECIL BOEY

Welcome! 

 

I am a digital creator who specializes in game development and technical art.

Being fluent in Unreal Engine, Unity, Houdini, Maya, Substance, and ZBrush has enabled me with a wide spectrum of works from indie games, to industry titles, and more.

My design motif is to always push the boundaries of the unprecedented with intuitive, sincere, and engaging forms of interaction. 

I am a fanatic for everything Science Fiction, movies, and ice cream!

GAMES

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OTHER SPRING

A theory-fiction simulation film | Nominated by Hyundai Motor's 5th VH AWARD
Made in Unreal Engine 5

Role: Technical Environment Artist

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