top of page

GAME DEVELOPER | TECHNICAL ARTIST

CECIL BOEY

Welcome! 

 

I am a digital creator who specializes in game development and technical art.

​

Being fluent in Unreal Engine, Unity, Houdini, Maya, Substance, and ZBrush has enabled me with a wide spectrum of works from indie games, to industry titles, and more.

​

My design motif is to always push the boundaries of the unprecedented with intuitive, sincere, and engaging forms of interaction. 

​

I am a fanatic for everything Science Fiction, movies, and ice cream!

GAMES

IMG3.jpg

OTHER SPRING

A theory-fiction simulation film | Nominated by Hyundai Motor's 5th VH AWARD
Made in Unreal Engine 5

Role: Technical Environment Artist

bottom of page