DYNAMIC FOG/CLOUD CARDS
Key features: dynamic cloud movements, realistic cloud shape masking, iridescent/rainbow effect.
Traditionally, a fog card is either static or has very consistent movement that breaks the illusion of a realistic and organic cloud. I have implemented elements for wind and cloud movement from blending and interpolating custom cloud shapes input & noises.
Created by: ZZYW(Yang Wang & Zhenzhen Qi)
Creative Producer: Matthew J.X. Doyle
UE5 Technical Art Generalist: Cecil Boey
Research Architect: Junling Zhuang
Worldmaking Architectt: Mehrdad Ranjbar
Film Editor/Graphic Designer: Qinru Zhang
Music Composer: Maxwell Sterling