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DYNAMIC FOG/CLOUD CARDS

Key features: dynamic cloud movements, realistic cloud shape masking, iridescent/rainbow effect.

Traditionally, a fog card is either static or has very consistent movement that breaks the illusion of a realistic and organic cloud. I have implemented elements for wind and cloud movement from blending and interpolating custom cloud shapes input & noises.

Created by: ZZYW(Yang Wang & Zhenzhen Qi)

Creative Producer: Matthew J.X. Doyle

UE5 Technical Art Generalist: Cecil Boey

Research Architect: Junling Zhuang

Worldmaking Architectt: Mehrdad Ranjbar

Film Editor/Graphic Designer: Qinru Zhang

Music Composer: Maxwell Sterling

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