ARTS & DESIGNS

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CG RENDERS

VEHICLE MODIFICATIONS

Modified Mazda RX-7 for the notorious outlaw "Big Tex" in a cyberpunk society after the impacts of nuclear warfare. With demand in performance and particular taste in iconic JDM vehicles, Tex modified his knight in black RX-7 with contemporary technology on top of timeless designs.

DAVID

Following the discovery of alien energy technology called "DAVID", citizens of Earth has left their home in the pursuit of new and more excessive energy sources after the depletion of what was used to be abundant.

ASSET - 051

AMEL REO

Character design set in Earth millions of years after human has become multiplanetary. The remained human left on Earth has slowly forgotten about their history and origin, and have adopted integrating extensive mechanical components into their biological bodies as their norms.

The name Amel Reo is a derivative of "AMELIA EARHART" with Ferrari's supercar model "F430", where the numerical representation of 430 is visually reinterpreted into alphabetical characters as - REO.

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Rigged character with mo-cap Playblast | Cloth Simulations

FFA500 - 1AA7EC

VAULT SCENE RECREATION FROM - BLADERUNNER 2049
REINTEPRETATION

GADGETS

POSTER DESIGN

This render is a parody on using pop-cultural recognitions to create a travel poster

 

Modeled and Textured via Maya | Composition via Photoshop

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INTERDISCIPLINARY DESIGNS

LABELHOOD YOUTOPIA - RETOPIA POSTER & BANNER DESIGNS

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Retopia is a recycling & second-hand platform initiated by the largest student-founded fashion community in Shanghai. The platform is designed for students & designers that share interests in fashions.

THE CHRONICLE - CONCEPT ART COLLECTION

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This collection started off as a focus for one of my obsessions - movies. Very much similar to our world, both movies and our perceivable reality holds the inevitability of progression. No matter good or evil to our recognition, there will always be a change. I want to explore my envision of change, and express it to people through story-oriented narrative. While a concept art collection is not a direct and obvious approach to narrative in contrast to its more refined form – movies, it does enable emphasis on the ambiguity of the narrative, where the differentiation in sequencing can manipulate the magnitude of change. I do not want to feed information, but to inspire.

 

Fear is the theme for exploration and expression in this project. The produce of this subject can lead to evolutionary advancements, but it can also be the causation that incites and breeds conflicts - a vessel that shifts between overcoming and dominance.

MAP & WINDOW

Map and Window is a tribute work to the legendary Formula 1 world champion Niki Lauda, one of the most respected and talented driver to exist. The human brain is a perfect diagram that indicates the racer’s mental activities during both mentally and physically intensive racing, and it also acts as a map that depicts the racer’s racing experience through indicating the stimulation of different parts of the brain under different circumstances. To reinforce the story-telling aspect, I also incorporated the old German GP racing circuit onto the brain for the direction of a more defined and immersive narrative. In addition, I mapped appropriate footage of the race onto the relevant the part of the brain and the circuit. The sensory cortex of the brain for perception of pain is mapped in coherent to the Bergwerk corner of the Nürburgring racing circuit, where Niki Lauda crashed.

PROFILE & INTRAVIEW - A CONCEPT ART COLLECTION OF 2 PEOPLE

The following pages are presented in horizontal spreads. Each spread contains 2 pages.

This book is presented in the form of a concept art book. Concept art books are the extrapolation and expansions of details regarding the production of a work. I collect concept-art books of my favored movies to appreciate the crafts of the design, and to understand & learn further for the efforts spent in the production of a film, the details that completes the film but viewers neglect, and the creativity that brought the film alive.

Therefore, this concept art book is a “parody” of the lives of me and my project partner. We turned the characters, which is ourselves, into characters we designed based on our image. In our concept art book, we explain further in greater depths on how we created these characters, which is the anecdote of our lives. Not only will it provide delicate details of ourselves, diving deeper into the different aspects of our characters, it will also be a fun and interesting read.

SHORT COMIC

TESSERACT
STACKING TOY DESIGN